en:playground:start
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| en:playground:start [2019/11/07 15:01] – 89.20.160.31 | en:playground:start [2025/12/01 13:10] (current) – 2a02:8424:8541:ce01:605c:f8e2:d5a8:8e2a | ||
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| - | >>>> | + | '' |
| + | | ^ Header A ^ Header B ^ Header C ^ Header D | | | ||
| + | ^ 1 | Left | | ||
| + | ^ 2 | Center | ||
| + | ^ 3 | Right | | ||
| - | [[wygtester]] | + | so, latex format not working. |
| - | ====== dsfsdfdfsdfs ====== | + | ^ 背景属性 ^ \\ 等级 ^ \\ 血之回响 ^ \\ 活力 ^ \\ 耐力 ^ \\ 力量 ^ \\ 技术 ^ \\ 血质 ^ \\ 秘法 ^ \\ 属性合计 ^ |
| + | | \\ 胆小鬼 | \\ 10 | \\ 300 | \\ 11 | \\ 10 | \\ 12 | \\ 10 | \\ 9 | \\ 8 | \\ 60 | | ||
| + | | \\ 唯一生还者 | \\ 10 | \\ 420 | \\ 14 | \\ 11 | \\ 11 | \\ 10 | \\ 7 | \\ 7 | \\ 60 | | ||
| + | | \\ 悲惨的童年 | \\ 10 | \\ 360 | \\ 9 | \\ 14 | \\ 9 | \\ 13 | \\ 6 | \\ 9 | \\ 60 | | ||
| + | | \\ 残暴的过往 | \\ 10 | \\ 180 | \\ 12 | \\ 11 | \\ 15 | \\ 9 | \\ 6 | \\ 7 | \\ 60 | | ||
| + | | \\ 专家 | \\ 10 | \\ 240 | \\ 9 | \\ 12 | \\ 9 | \\ 15 | \\ 7 | \\ 8 | \\ 60 | | ||
| + | | \\ 战场老兵 | \\ 10 | \\ 320 | \\ 10 | \\ 10 | \\ 14 | \\ 13 | \\ 7 | \\ 6 | \\ 60 | | ||
| + | | \\ 贵族后裔 | \\ 10 | \\ 540 | \\ 7 | \\ 8 | \\ 9 | \\ 13 | \\ 14 | \\ 9 | \\ 60 | | ||
| + | | \\ 残酷命运 | \\ 10 | \\ 500 | \\ 10 | \\ 12 | \\ 10 | \\ 9 | \\ 5 | \\ 14 | \\ 60 | | ||
| + | | \\ 无用废材 | \\ 4 | \\ 10 | \\ 10 | \\ 9 | \\ 10 | \\ 9 | \\ 7 | \\ 9 | \\ 54 | | ||
| - | <code python | + | $$ |
| - | Halloahjkj | + | |
| + | \begin{aligned} | ||
| + | |||
| + | C \propto & \space A \\ C \propto & \space \frac{1}{d} | ||
| + | |||
| + | \end{aligned} | ||
| + | |||
| + | $$ | ||
| + | |||
| + | Ceci est un test ! | ||
| + | |||
| + | <code python | ||
| + | import os | ||
| + | os.getcwd() | ||
| + | print(" | ||
| </ | </ | ||
| - | **kjadsfl** | + | ====== Hello ! ====== |
| - | < | + | | Hi | | |
| - | Тест | + | | cześć |
| + | |||
| + | < | ||
| + | Here we go again | ||
| </ | </ | ||
| - | (( | + | | dfgdfg |
| + | | abcvv | gdfgdf | ||
| - | ))Тест | + | Das ist ein Test. **Schauen wir mal wie fett geht. ** |
| - | > | + | Sieht aus wie der alte Editor → Ah, man muss erst auf " |
| - | | + | Ok, wie bekomme |
| - | >< | + | ===== heading 2 ===== |
| - | dfadsfads | + | |
| + | [[Ficiher@iap.fr|Ficiher]] | ||
| + | |||
| + | [[link|Edit section]] | ||
| + | |||
| + | | {{https:// | ||
| + | | | ||
| + | |||
| + | | | ||
| + | | | ||
| + | |||
| + | | | ||
| + | | | ||
| + | |||
| + | # Heading | ||
| + | |||
| + | **Testing this editor** | ||
| + | |||
| + | < | ||
| + | Here is my code | ||
| + | |||
| + | Testing Test class py | ||
| </ | </ | ||
| - | ^ Weekly meeting - 2019-10-24 | + | | |
| - | | | + | | Test Table | Test | Test | |
| - | | | + | | 1.2.3.8-) | |
| - | | Others | + | | |
| - | ^ # ^ Topic ^ Type ^ Note ^ Who? ^ When? ^ state 1 week later ^ state 2 weeks later ^ | + | |
| - | | | + | |
| - | | | + | |
| - | | | + | |
| - | )) | | | + | ==== heading 3 ==== |
| - | | | + | |
| - | | | + | |
| - | $sasasasassa=1; | + | |
| - | </ | + | |
| - | | | + | |
| - | Da bin ich mit wysivyg nicht hin gekommen! | + | Looks great - at first glance ... 🤔 |
| - | * Ein Punkt(( | + | ===== Deleted content, now visual editor appears to function ===== |
| - | This is a footnote | + | |
| - | ))(( | + | |
| - | )) | + | **One **two three four |
| - | | + | |
| - | | + | |
| - | )) | + | |
| - | | + | |
| - | <code python test.py> | + | Table support is handy |
| - | import sys | + | |
| - | print(" | + | | qds | qsdq | sdqs | |
| + | | | ||
| + | | | ||
| + | |||
| + | Testing ... | ||
| + | |||
| + | ==== Headline ==== | ||
| + | |||
| + | | ||
| + | |||
| + | //Locales// worden gebruikt door glibc en andere locale-aware programma' | ||
| + | |||
| + | Het behelst een systeem met zo'n drie onderdelen: | ||
| + | |||
| + | * //Local Names:// Specificaties van talen/ | ||
| + | * //System variables:// | ||
| + | * // | ||
| + | |||
| + | ==== Locale Names ==== | ||
| + | |||
| + | //Locales// of //local names// zijn in de vorm [1] | ||
| + | |||
| + | <code -> | ||
| + | language[_territory].[codeset][@modifier] | ||
| </ | </ | ||
| + | |||
| + | waarbij geldt: | ||
| + | |||
| + | * '' | ||
| + | * '' | ||
| + | * '' | ||
| + | * '' | ||
| + | |||
| + | Alle beschikbare locales kun je opvragen mbv. '' | ||
| <code -> | <code -> | ||
| - | Test | + | nl_AW UTF-8 |
| + | nl_BE ISO-8859-1 | ||
| + | nl_BE.UTF-8 UTF-8 | ||
| + | nl_BE@euro ISO-8859-15 | ||
| + | nl_NL ISO-8859-1 | ||
| + | nl_NL.UTF-8 UTF-8 | ||
| + | nl_NL@euro ISO-8859-15 | ||
| </ | </ | ||
| + | Merk op dat er niet zoiets bestaat als //en_NL// (Engelstalig + Nederland). Ik heb me er bij neergelegd dat ik qua taal //en_US UTF-8// gebruik. | ||
| + | |||
| + | Dit zijn de instellen op één van m'n computers. Dit was voordat ik de //locale// had geconfigureerd. Dit overzicht krijg je met het commando '' | ||
| + | |||
| + | <code -> | ||
| + | LANG=C | ||
| + | LANGUAGE= | ||
| + | LC_CTYPE=" | ||
| + | LC_NUMERIC=en_US.UTF-8 | ||
| + | LC_TIME=en_US.UTF-8 | ||
| + | LC_COLLATE=" | ||
| + | LC_MONETARY=en_US.UTF-8 | ||
| + | LC_MESSAGES=" | ||
| + | LC_PAPER=en_US.UTF-8 | ||
| + | LC_NAME=en_US.UTF-8 | ||
| + | LC_ADDRESS=en_US.UTF-8 | ||
| + | LC_TELEPHONE=en_US.UTF-8 | ||
| + | LC_MEASUREMENT=en_US.UTF-8 | ||
| + | LC_IDENTIFICATION=en_US.UTF-8 | ||
| + | LC_ALL= | ||
| + | </ | ||
| + | |||
| + | 1.. 2.. 3.. Lorem Ipsum** lorem ipsum** | ||
| + | |||
| + | ~~NOTOC~~ | ||
en/playground/start.1573135280.txt.gz · Last modified: 2019/11/07 15:01 by 89.20.160.31
