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en:playground:start [2025/05/10 00:37] – [Headline level 3] 198.102.151.241en:playground:start [2025/12/09 12:13] (current) 79.160.220.161
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 +====== Hello from Douglas ======
  
-----+This is some introduction text.
  
----- +===== Burgers! =====
-====== Headline level 1 ======+
  
-get-ciminstance win32_bios+These are things I like on a burger.
  
-====== Headline level 2 ======+  * Pickles 
 +  * Onions 
 +  * Cheese 
 +  * Mustard 
 +  * Lettuce 
 +  * Tomato Sauce
  
-{{:wiki:logo.png}}kldfjdjsfj+==== Appropriate types of burger ====
  
-FIXMEkjlkjlkjlk+Chicken and beef burgers are both good. Make sure they're seasoned nicely! Nobody wants a bland burger/
  
-| test1 | test 2 | +== Side note about Chicken Burgers ==
-| blubber | blabla |+
  
-{{:wiki:dokuwiki-128.png?100}}+These should be made from chicken breast meat wherever possible. Thighs are icky. Nobody sane would use a drumstick or a wing.
  
-| sadsa | sad | +===== Preparing a burger =====
-| sad | sad8-)((+
  
-))asdsad |+  - Slice a a bread roll then wrap in aluminium foil and place in an oven for approximately 15-20 minutes at 150 degrees to warm it without it getting all hard and crunchy. 
 +  - Turn on the grill. 
 +  - Take the burger and place on the grill for about three to four minutes. 
 +  - Flip the burger 
 +  - Grill for another two to three minutes or to your liking. Note chicken burgers should be 75 degrees Celsius when tested with a meat thermometer at their thickest point. 
 +  - Remove the bread roll from the oven. 
 +  - Place the mustard on the bottom of the bun and the tomato sauce on the top of the bun. 
 +  - Put the lettuce, onions, and a slice of cheese on the bottom of the bun. 
 +  - Put the burger on top of the cheese. 
 +  - Put a slice of cheese on top of the burger. 
 +  - Put pickles on top of the slice of cheese. 
 +  - Put the top of the bun on the burger. 
 +  - Enjoy!
  
-sadsad+{{:wiki:dokuwiki.svg?100}}
  
 +I can't put a picture of a burger here so this one will do.
  
 +Interestingly copy and pasting an image doesn't work. Something to note.
  
-<code ->+<code bash> 
 +PROMPT="hello world" 
 +echo $PROMPT 
 +</code>
  
 +<code php>
 +$a = 123;
 +while ($a < 234) {
 +   $a += 1;
 +}
 </code> </code>
  
-==== Headline level 3 ====+  * ''Monospaced Text$$ Q CV \tag{1} $$''
  
-<code python routes.py> +|   ^ Header A ^ Header B ^ Header C ^ Header D |   | 
-from flask import create_blueprint +^ 1  | **Left**  | Long long text which wraps mutliple times for goodJust checking how it worksjerh giupheröh aökjfhakhf akjdhfoiewuf öj aöfj khkaf kösdhf öahf öakjhf höadfh ökasdhfk jöahsf öh öfadhfö  || Foo  ^ 1  ^ 
-bp = create_blueprint("hmm")+^ 2 |  Center  |  value  || ::: ^ 2 ^ 
 +^ 3 |  Right |     | ::: ^ 3 ^
  
-@bp.route("/") +so, latex format not working
-def index (): + 
-    return "hello world"+Why should it work at all. 
 + 
 +===== Installation ===== 
 + 
 +Search and install the plugin using the Extension Manager. Refer to Plugins on how to install plugins manually. 
 + 
 +<code bash> 
 +# Comment 
 +for FILE in $FILES; do 
 +    echo $FILE 
 +done
 </code> </code>
  
-  * Lets +^ 背景属性 ^ \\ 等级 ^ \\ 血之回响 ^ \\ 活力 ^ \\ 耐力 ^ \\ 力量 ^ \\ 技术 ^ \\ 血质 ^ \\ 秘法 ^ \\ 属性合计 ^ 
-  * Try out +| \\ 胆小鬼 | \\ 10 | \\ 300 | \\ 11 | \\ 10 | \\ 12 | \\ 10 | \\ 9 | \\ 8 | \\ 60 | 
-  * Some Bullet +| \\ 唯一生还者 | \\ 10 | \\ 420 | \\ 14 | \\ 11 | \\ 11 | \\ 10 | \\ 7 | \\ 7 | \\ 60 | 
-  * Points +| \\ 悲惨的童年 | \\ 10 | \\ 360 | \\ 9 | \\ 14 | \\ 9 | \\ 13 | \\ 6 | \\ 9 | \\ 60 | 
-    - aha +| \\ 残暴的过往 | \\ 10 | \\ 180 | \\ 12 | \\ 11 | \\ 15 | \\ | \\ 6 | \\ 7 | \\ 60 | 
-    - ohh+| \\ 专家 | \\ 10 | \\ 240 | \\ 9 | \\ 12 | \\ 9 | \\ 15 | \\ 7 | \\ 8 | \\ 60 | 
 +| \\ 战场老兵 | \\ 10 | \\ 320 | \\ 10 | \\ 10 | \\ 14 | \\ 13 | \\ 7 | \\ 6 | \\ 60 | 
 +| \\ 贵族后裔 | \\ 10 | \\ 540 | \\ 7 | \\ 8 | \\ 9 | \\ 13 | \\ 14 | \\ 9 | \\ 60 | 
 +| \\ 残酷命运 | \\ 10 | \\ 500 | \\ 10 | \\ 12 | \\ 10 | \\ 9 | \\ 5 | \\ 14 | \\ 60 | 
 +| \\ 无用废材 | \\ 4 | \\ 10 | \\ 10 | \\ 9 | \\ 10 | \\ 9 | \\ 7 | \\ 9 | \\ 54 |
  
-  - Nice :)+$$
  
 +\begin{aligned}
  
-==== Headline level 3 ====+  C \propto & \space A \\ C \propto & \space \frac{1}{d}
  
-text+  \end{aligned}
  
-===== Headings were hard to find under the H# dropdown =====+$$
  
-Text is paragraph+Ceci est un test !
  
-<code powershell test.ps1+<code python test.py
-Import-Module Example +import os 
-Set-Example -Item "Quoted"+os.getcwd() 
 +print("hello world!")
 </code> </code>
  
-==== - Headline level 3 ====+====== Hello ! ======
  
-  <code abap+| Hi |   
-lölölölölöl+| cześć  |   | 
 + 
 +<code xojonnn fff 123
 +Here we go again
 </code> </code>
  
->Sieh da, zwei Enten jung und schön, die wollen an den Teich hingehn. Zum Teiche gehn sie munter und tauchen die Köpfe unter. Die eine in der Goschen trägt einen grünen Froschen. Sie denkt allein ihn zu verschlingen, das soll ihr aber nicht gelingen. Die Ente und der Enterich, die ziehn den (( +| dfgdfg  |   | 
-Frosch ganz fürchterlich / Zicke zacke hühnerkacke +| abcvv  | gdfgdf  |
-)). Sie ziehn ihn in die Quere, das tut ihm weh gar sehre. Der Frosch kämpft tapfer wie ein Mann.+
  
 +Das ist ein Test. **Schauen wir mal wie fett geht. **
  
-==== Ob das ihm wohl was helfen kann? ====+Sieht aus wie der alte Editor → Ah, man muss erst auf "visual Editor" umschalten - Diese Bezeichnung erinnert an Mediawiki :-).
  
-Schon hat die eine ihn beim Kopf, die andre hält ihr zu den Kropf. Die beiden Enten raufen, da hat der Frosch gut laufen. Die Enten haben sich besunnen und suchen den Frosch im Brunnen. Sie suchen ihn im Wasserrohr, der Frosch springt aber schnell hervor. Die Enten mit Geschnatter stecken die Köpfe durchs GatterDer Frosch ist fort - die Enten, wenn die nur auch fort könnten! Da kommt der Koch herbei sogleich, und lacht: "He, jetzt hab' ich euch!" Drei Wochen war der Frosch so krank! Jetzt raucht er wieder, Gott sei Dank!+Ok, wie bekomme ich eine Grafik eingebunden? ← Indem man oben das Icon mit dem Bilderrahmen klickt.
  
-wos is dos?+===== heading 2 =====
  
-FIXMEDELETEMEFIXME:!:((+[[Ficiher@iap.fr|Ficiher]]
  
-))ertgertgrtrhz+[[link|Edit section]]
  
-{{:wiki:dokuwiki-128.png?400}}TestFIXME+{{:wiki:dokuwiki-128.png?100&direct}}{{https://wiki.cocube.fun/en/activities/cocube_basic_00_start-en/image_upgrade_cocube.png}} |   | 
 +|     |
  
-<code boo+|     | 
-sdfgasdf+|     | 
 + 
 +# Heading 
 + 
 +**Testing this editor** 
 + 
 +<code python file.py
 +Here is my code 
 + 
 +Testing Test class py
 </code> </code>
  
-__Underlined Text__+|         | 
 +| Test Table | Test | Test |   | 
 +| 1.2.3.8-) |     | sdf | 
 +|     | sdf |   |
  
-^ test ^ test ^ test ^ +==== heading 3 ==== 
-| This  Seems  Simple Enough  | + 
-Markup  Is So  1990s!  |+Looks great - at first glance ... 🤔 
 + 
 +===== Deleted content, now visual editor appears to function ===== 
 + 
 +**One **two three four 
 + 
 +  * Ctrl-I / Ctrl-B would be nice 
 + 
 +Table support is handy 
 + 
 +qds  qsdq  |   | sdqs 
 +        | 
 +|         | 
 + 
 +Testing ... 
 + 
 +==== Headline ==== 
 + 
 + Achtergrond 
 + 
 +//Locales// worden gebruikt door glibc en andere locale-aware programma's om text, datum, valuata, soorteervolgorde, etc. aan te passen aan locale gebruiken. 
 + 
 +Het behelst een systeem met zo'n drie onderdelen: 
 + 
 +  * //Local Names:// Specificaties van talen/landen 
 +  * //System variables:// Zoals //taal//, //valuta//, etc. 
 +  * //Configuraties:// Dit is waar local names aan system variables toegewezen worden. Dat kan ik verschillende bestanden en op verschillende manieren. 
 + 
 +==== Locale Names ==== 
 + 
 +//Locales// of //local names// zijn in de vorm [1] 
 + 
 +<code -> 
 +language[_territory].[codeset][@modifier] 
 +</code> 
 + 
 +waarbij geldt: 
 + 
 +  * ''language'' - ISO 639 language code 
 +  * ''territory'' - ISO 3166 country code 
 +  * ''codeset'' - ISO-8859-1- of UTF-8-identifier. In de praktijk gebruik ik //altijd// een UTF-8-identifier 
 +  * ''modifer'' - Geen idee. Misschien zijn de aanduidingen ''@euro'' op sommige regels in ''/etc/locale.gen'' hier een voorbeeld van. 
 + 
 +Alle beschikbare locales kun je opvragen mbv. ''less /etc/locale.gen''. Dit zijn de NL-gerelateerde locales: 
 + 
 +<code -> 
 +nl_AW UTF-8 
 +nl_BE ISO-8859-1 
 +nl_BE.UTF-8 UTF-8 
 +nl_BE@euro ISO-8859-15 
 +nl_NL ISO-8859-1 
 +nl_NL.UTF-8 UTF-8 
 +nl_NL@euro ISO-8859-15 
 +</code> 
 + 
 +Merk op dat er niet zoiets bestaat als //en_NL// (Engelstalig + Nederland). Ik heb me er bij neergelegd dat ik qua taal //en_US UTF-8// gebruik. 
 + 
 +Dit zijn de instellen op één van m'n computers. Dit was voordat ik de //locale// had geconfigureerd. Dit overzicht krijg je met het commando ''locale'': 
 + 
 +<code -> 
 +LANG=C 
 +LANGUAGE= 
 +LC_CTYPE="C" 
 +LC_NUMERIC=en_US.UTF-8 
 +LC_TIME=en_US.UTF-8 
 +LC_COLLATE="C" 
 +LC_MONETARY=en_US.UTF-8 
 +LC_MESSAGES="C" 
 +LC_PAPER=en_US.UTF-8 
 +LC_NAME=en_US.UTF-8 
 +LC_ADDRESS=en_US.UTF-8 
 +LC_TELEPHONE=en_US.UTF-8 
 +LC_MEASUREMENT=en_US.UTF-8 
 +LC_IDENTIFICATION=en_US.UTF-8 
 +LC_ALL= 
 +</code>
  
-{{ :wiki:dokuwiki-128.png?100&direct }}+1.. 2.. 3.. Lorem Ipsum** lorem ipsum**
  
 +~~NOTOC~~
  
en/playground/start.1746830221.txt.gz · Last modified: 2025/05/10 00:37 by 198.102.151.241

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